Solidify - he uses this for thickening up the icingĪndrew also covers re-ordering modifiers so they’re applied to your objects in a specific order. “Mesh on top of mesh is worse than Hitler!”, apparently. The Outliner - helps you to organise your objects in your scene.
G - grab (move something) - snap to an axis by pressing x, y or z.It’s essential for productivity that you familiarise yourself with some hotkeys: I set my model to Shade Smooth, then try to control the hard and soft edges by using Angle, in Object Property->Normal->Auto Smooth. This video covers the basics of familiarising yourself with the UI, which is obviously essential, because Blender can be overwhelming at first (although 2.8 is nowhere near as bad as 2.7 on that score). Blender Artists is an online creative forum that is dedicated to the growth and education of the 3D software Blender. OK, even though this is the second or third time I must have restarted down this path and re-watched these videos, there are always things you miss (perhaps that’s something to do with the fact that I use a Chrome extension to speed up playback to 2.5x or 3x its normal speed - and yes, Andrew is still perfectly intelligible when sped up like that), but I really like the fact that he talks about the Pareto principle here. So, let’s get started! Blender Guru’s Donut Tutorial! Part One ✅ In any case, getting up and running using Donuts as a subject is pretty simple.
OK, as I said before, isn’t really week one, more like one hundred and fifty-one, but I’m just planning on being structured and following a path, even if I manage to skip along the first few stones quite quickly.